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Call of Duty May Finally Reach Nintendo Switch After Two-Year Delay

Nintendo's Switch platform still does not have a mainline Call of Duty release, despite a public commitment made two years ago. A new claim from an industry insider suggests that may finally change, but the report stops short of confirming when, how, or on which hardware the game would actually run.

The situation traces back to a 2023 agreement between Nintendo and Microsoft that guaranteed Call of Duty access for Nintendo platforms. Since then, no Switch release has materialized. That gap has become more visible as the franchise continues its annual cadence on PC, PlayStation, and Xbox, while Nintendo hardware remains excluded.

A recent statement from Jez Corden has renewed attention on the deal. Corden said the first Switch Call of Duty title is "nearly done," though he also stressed that it is not close to release and framed 2026 as a more realistic window. No confirmation from Nintendo or Activision has followed, and no title name, platform scope, or performance targets were disclosed.

The lack of detail matters more on Switch than on other platforms. Call of Duty releases are large, technically demanding games that rely on high storage capacity and consistent performance. The current Switch hardware has well-known limits in CPU, GPU, and internal storage, all of which complicate ports of modern shooters. The introduction of a more powerful Switch successor adds another layer of uncertainty, as developers may choose to target the newer hardware exclusively.

Nintendo consoles are not entirely new to the franchise. Past entries such as Call of Duty: Ghosts appeared on the Wii U in 2013, but support ended there. Since the Switch launched in 2017, no Call of Duty title has shipped for Nintendo hardware, creating a 12-year gap between releases on the company's platforms.

What remains unclear is whether the reported work refers to a native version for the original Switch, a release designed for newer hardware, or a scaled port that compromises features or modes. File size alone is a practical obstacle. Recent Call of Duty releases routinely exceed 100 GB on other platforms, far beyond the internal storage of the original Switch without a large microSD card.

Players should also expect trade-offs if a Switch version arrives. Visual fidelity, frame rate targets, and online feature parity are all open questions. Cross-play support, which is now standard for the franchise, would also require stable performance and network handling that the original Switch has struggled with in other demanding online titles.

For Switch owners, the most realistic near-term action is to treat the report as informational rather than actionable. There is no preorder, announcement window, or system requirement published by Nintendo or Activision. Users concerned about compatibility may want to wait for confirmed details before assuming support for existing hardware.

Those considering a future Nintendo console should also be aware of exclusivity risk. If a Call of Duty release targets only newer hardware, existing Switch owners would be left out despite the original agreement. Nintendo has not clarified whether future third-party releases under the Microsoft deal are expected to support legacy systems.

Until an official announcement appears, the situation remains unchanged in practical terms. The agreement exists, development may be underway, but no verified release plan has been made public. Nintendo and Activision have not commented on timelines, technical scope, or supported models.

Are you a fan of Call of Duty? Excited to see it on Nintendo?

Thank you for being a Ghacks reader. The post Call of Duty May Finally Reach Nintendo Switch After Two-Year Delay appeared first on gHacks Technology News.

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